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MeshDev from Michael Roy
MeshDev software compares two triangular meshes according to
the geometrical data or appearance attribute data. It returns
visual and numerical results. Mesh difference assessment uses
the Attribute Deviation Metric. Attribute deviation assessments
allow one to highlight local differences between two meshes.
Home Page:
http://meshdev.sourceforge.net/
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MeshLab
MeshLab is an open source, portable, and extendible system for the processing and editing of unstructured 3D triangular meshes.
The system is aimed to help the processing of the typical not-so-small unstructured models arising in 3D scanning, providing a set of tools for editing, cleaning, healing, inspecting, rendering and converting this kind of meshes.
Home Page:
http://meshlab.sourceforge.net/
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Metro from CNR-Pisa
Metro is a tool to evaluate the difference between surfaces
(e.g., a triangulated mesh and its decimated representation).
Metro adopts an approximated approach based on surface sampling
and approximated point--surface distance computation.
It returns both numerical results (maximum and mean error, volume difference, surface difference, etc.) and visual results, by coloring the input surface according to the approximation error.
Home Page:
http://vcg.sourceforge.net/tiki-index.php?page=Metro
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M.E.S.H. from Nicolas Aspert
MESH (Measuring Error between Surfaces using the Hausdorff distance)
is a tool that measures distortion between two
triangular meshes. It uses the Hausdorff distance to compute
maximum, mean, and root-mean-square errors between two given surfaces.
MESH can also display the error values on the surface itself.
Home Page:
http://mesh.epfl.ch/
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ZipPack by the Stanford Graphics Lab
The ZipPack Polygon Mesh Zippering package combines range images into
a polygonal mesh. It was specifically created to more fully use range
images acquired from a Cyberware range scanner. This utility was used
for a SIGGRAPH 1994 paper by Greg Turk and Marc Levoy.
Home Page:
http://www-graphics.stanford.edu/software/zippack/
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Ply Filters by Greg Turk and others
This package contains a collection of geometry filters that support
the .ply file format for 3D objects, a popular file format
used for 3D models in the level of detail research field.
This includes conversion,
processing, and generation utilities. It also includes documentation
on the .ply format.
Home Page:
http://www.cc.gatech.edu/projects/large_models/ply.html
Source Code:
http://www.cc.gatech.edu/projects/large_models/files/ply.tar.gz
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Ply Utilities from UNC
This package contains complete source code for a number of utilities
that support the .ply file format, such as triangulation,
vertex collapsing, vertex and face removal, etc. It is supplied
by the Department of Computer Science at the University of North
Carolina at Chapel Hill.
Home Page:
http://www.cs.unc.edu/~geom/Powerplant/
Source Code:
http://www.cs.unc.edu/~geom/Powerplant/zips/ply_utilities.zip
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Qhull from the Geometry Center, UMN
Qhull computes convex hulls, Delaunay triangulations, halfspace intersections about a point, Voronoi diagrams, furthest-site Delaunay triangulations, and furthest-site Voronoi diagrams. It runs in 2-d, 3-d, 4-d, and higher dimensions. It implements the Quickhull algorithm for computing the convex hull.
Home Page:
http://www.geom.umn.edu/software/qhull/
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Triangulation Code by Atul Narkhede and Dinesh Manocha
This source code is part of a Graphics Gem called "Fast Polygon
Triangulation based on Seidel's Algorithm." It is an incremental
randomized algorithm that in practice works in linear time to
take a polygon having n vertices and decompse this into n-2
triangles. The code also deals with simple polygons that contain
holes.
Home Page:
http://www.cs.unc.edu/~dm/CODE/GEM/chapter.html
Source Code:
UNC FTP site
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GeoVRML Code by Martin Reddy and others
The GeoVRML effort provides geospatial coordinate systems and
terrain-specific level of detail functions to standard VRML97.
These is implemented as EXTERNPROTOs with Java in Script nodes.
The full Java source code for GeoVRML is freely available. The
GeoLOD node provides support for large terrain LOD.
Home Page:
http://www.geovrml.org/
Source Code:
http://www.geovrml.org/1.0/source/
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Percept by Martin Reddy
This simple utility attempts to visualize the limits of vision
in an intuitive manner. The program reads an input image and
processes this to create another image showing the degree of
detail actually visible to the human eye for any given field
of view. C source code is provided.
Home Page:
http://www.MartinReddy.net/percept/
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Avalon Software
Th Avalon 3D Archive contains a number of useful software tools.
This includes translators for various file formats, a range of
utility software, and viewers for different formats.
Home Page:
http://avalon.viewpoint.com
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