Dr. David Luebke
David is an Assistant
Professor in the Department of Computer Science at the University of
Virginia. His principal research interest is the problem of rendering
very complex scenes at interactive rates. His research focuses on
software techniques such as polygonal simplification and occlusion
culling to reduce the complexity of such scenes to manageable levels.
Luebke's dissertation research, summarized in a SIGGRAPH 1997 paper,
introduced a dynamic, view-dependent approach to polygonal
simplification for interactive rendering of extremely complex CAD
models. He earned his Ph.D. at the University of North Carolina, and
his Bachelors degree at the Colorado College. [ , website ]
Dr. Martin Reddy
Martin is a Lead Engineer at Pixar Animation Studios
where he works on new film-making solutions for the Studio.
Previously, he
worked at SRI International in the area of terrain
visualization, involving the real-time display of massive
terrain databases distributed over wide-area networks. His
research interests include level of detail, visual perception, and
computer graphics. His doctoral research involved the application of
models of visual perception to real-time computer graphics systems,
enabling the selection of level of detail based upon measures of human
perception. He received his B.Sc. from the University of Strathclyde
and his Ph.D. from the University of Edinburgh, Scotland.
He served for two years on the Board
of Directors of the Web3D Consortium. [ , website ]
Dr. Jonathan Cohen
Jon is an Assistant
Professor in the Department of Computer Science at The Johns Hopkins
University. He earned his Doctoral and Masters degrees from The
University of North Carolina at Chapel Hill and earned his Bachelors
degree from Duke University. His interests include polygonal
simplification and other software acceleration techniques, parallel
rendering architectures, collision detection, and high-quality
interactive computer graphics. [ , website ]
Dr. Amitabh Varshney
Amitabh is an Associate
Professor in the Department of Computer Science at the University of
Maryland. His research interests lie in interactive computer
graphics, scientific visualization, molecular graphics, and
CAD. Varshney has worked on several aspects of level-of-detail
simplifications including topology-preserving and topology-reducing
simplifications, view-dependent simplifications, parallelization of
simplification computation, as well as using triangle strips in
multiresolution rendering. Varshney received his Ph.D. and M.S. from the
University of North Carolina at Chapel Hill in 1994 and 1991
respectively. He received his B. Tech. in Computer Science from the
Indian Institute of Technology at Delhi in 1989. [ , website ]
Dr. Benjamin Watson
Ben is an Assistant
Professor in Computer Science at Northwestern University. He earned
his doctoral and Masters degrees at Georgia Tech's GVU Center, and his
Bachelors degree at the University of California, Irvine. His
dissertation focused on user performance effects of dynamic level of
detail management. His other research interests include object
simplification, medical applications of virtual reality, and 3D user
interfaces. [ , website ]
Robert Huebner
Robert is the Director of
Technology at Nihilistic Software, an independent development studio
located in Marin County, California. Prior to co-founding Nihilistic,
Robert has worked on a number of successful game titles including
"Jedi Knight: Dark Forces 2" for LucasArts Entertainment, "Descent"
for Parallax Software, and "Starcraft" for Blizzard
Entertainment. Nihilistic's first title, "Vampire The Masquerade:
Redemption" was released for the PC in 2000 and sold over 500,000
copies worldwide. Nihilistic's second project will be released in the
Winter of 2002 on next-generation game consoles. Robert has spoken on
game technology topics at SIGGRAPH, the Game Developer's Conference
(GDC), and Electronic Entertainment Expo (E3). He also serves on the
advisory board for the Game Developer's Conference and the
International Game Developer's Association (IGDA). [ ]